I know this idea has probably been thrown around a lot, but I really think Sea of Thieves could use an Adventure Mode—something between High Seas and Safer Seas.
PvP is a big part of the game, but let’s be real—not everyone wants to deal with constant fights, and Safer Seas feels like a punishment with how limited the rewards are. So, here’s my idea:
An Adventure Mode ( let's call it Uncharted Waters to fit the theme). In this mode, PvP would be optional, using a flag system—turn it on if you want to fight other players, keep it off if you don’t. To keep things balanced and still challenging, the game would ramp up PvE difficulty—more frequent threats like Krakens, Megalodons, and Ghost Ships, plus tougher enemies that hit harder and take more damage.
This would be the best of both worlds: players who just want to chill and explore won’t have to worry about getting sunk every five minutes, and those who enjoy PvP can still battle others who are up for it. Instead of forcing players into extremes, this lets everyone play the way they want while keeping the game exciting.