Custom servers for the future?

  • Before you say it will never happen, Partnered Private servers according to a Moderator on their SoT Discord where early prototypes of what could of been custom servers down the line... So never say never.

    I quote from Taaamas:

    ''Would be nice, but the custom servers haven't exactly been updated in forever. The ones for partners were kinda used as an alpha for that idea''
    (Replying to a comment regarding Possibility of public custom servers becoming a reality)...

    In my opinion I think Safer Seas missed the opportunity for it be custom servers or at least have mixed the two into a melting pot.

    • Disable alliances so you cant create a server with 16 friends to farm gold all day.
    • Keep the existing limitations, full access of cosmetics unlocks and comms stays on regular adventure mode etc.
    • The two could co-exist...

    Anyways. Some of you may not know but custom servers are a thing and in terms of Sea of Thieves Partners having access to private servers. It's extremely limited, rarely updated, runs on an old version of the games build it looks like.
    The only thing that is customizable is choosing which ship and how many ships (limited to 6) you want before you launch said server. If you wanted 6 galleons that is a possibility... And thats how far the customization goes...

    **So the foundation of ideas and quite literally the implementation of custom servers already exists in the game.

    WHY would Custom servers be beneficial:**

    1. Community events: Yes that still happens but less so because of lack of options and flexibility in terms of setting up, rather you spend hours setting up events, look at the most recent one which was Cutlass Crusades...
      Currently Playing with large group of friends in the same server if you DON'T Have Sea of Thieves clout: That is still possible with ''server/VPN spiking''. Just annoying and time consuming to set up each time.

    2. Tools not Rules / Sandbox: Lack of proper custom Servers, those two phrases that get chucked around so often would only be reinforced if custom servers actually existed...

    3. Longevity: Custom servers has the potential of bringing players back, I would defs be playing the game more and so would my group of 20 friends if we could all just play in customs all day (Is this a biased take on my end)?

    4. B: Piggy backing off my previous point, I think Custom Servers can really be the ''end game'' that Sea of Thieves needs, the ULTIMATE Tool that the game offers.

    5. In essence you would have 3 total gamemodes to choose from, or if they're smart they can essentially expand on what Safer Seas is, custom options mixed into it, keep progression limited to the main gamemode as is.

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  • An announcement would get a lot of hype.

    It would cost the consumer something and I think that's where it would probably really struggle.

    Regs have high expectations for SoT and they barely pay anything for the experience as far as cost/hours played goes.

    Expectations from regs would be very very high for something that cost more and I doubt that would end well overall for Rare.

    Regs are a small part of the overall base most of the time but regs would mainly be the ones that paid for custom servers. So that would create more issues than it does already, imo.

    If they somehow worked in the cost in a consumer friendly way it might do alright.

    Main game could suffer from changing priorities due to that financial shift as well. I still think that hit reg focus for so long and now cheating focus has led to them getting behind in a lot of areas of SoT. When something gets an extreme amount of attention everything else tends to suffer outside of that focus.

  • I would really like something like this. I see it as an extention of safer seas. Let whoever starts the sever invite other boats if they choose. Keep the safer seas restrictions, disable alliances and stolen loot coms and things like that. I'd use such feature to practice pvp with friends. Or even private 3 or 4 way fights. Seems like a lot of fun. Given that safer seas exists, would it really impact sever capacity? Perhaps, I'm not an expert. If necessary, restricting maybe limit the ability to people who purchase plunder pass? I feel bad for even suggesting such a thing, but it might encourage a bit more money to be spent on the game.

  • @wolfmanbush I mean if they sold them immediately after Arena's closure, they would've been able to capitalize off all the communities they destroyed.

    I know I would've happily paid an arm and a leg if it meant I got to host my own DIY-Arena for casual TDMs and multiboat naval for friends. But those communities are gone, the players have moved on, and so have I. If they were to release custom servers now, I wish them luck finding the interest 🤷‍♂️.

    To the topic: if they were to merge safer seas and custom servers together, they should disable all gold/rep/commendation/milestone stuff the moment a second ship enters.

  • @theblackbellamy said

    I wouldn't mind paying say 5 bucks a month to host a server or even more, split it among your friend group deal.

    @wolfmanbush I mean if they sold them immediately after Arena's closure, they would've been able to capitalize off all the communities they destroyed.

    That's a good point that I left out, the competitive community that was left to rot and eventually die is a Disgrace, they used partnered servers to survive a bit longer correct? Even that I heard had a breaking bug in them that lasted 6 months before it got fixed. Devs that boast each time they can that they care so much about communities, this one community that was probably the biggest in terms of players being assembled together was swept under the rug and covered up.

    I think Custom servers regarding your point COULD in fact bring back a lot of old folks.

  • It might but having used them myself for a long time now, they’re nothing special given their current standing.

    Safer Seas is built to not get anything exclusive so you won’t see custom server access there.

    I think it’s too much of a resource drain considering Rare also want people playing the game and not just sitting in a custom server all day every day. It makes them no money and as a business, they have to make money.

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