Make Grog Great Again

  • Grog.
    It's fun, makes some humorous stories, and is a pirate staple. But in Sea of Thieves at the moment, it is pretty pointless, and only serves to hinder your journey :(

    My proposal is a simple one: Make Grog your healing item.
    That's it. You drink grog to heal. Each full mug holds one health bar of grog. So to recover 50% of your health, you'd drunk half the mug. This means you can heal in a fight, but doing so will inhibit you more and more. It will also makes things interesting as the longer a fight goes on, the drunker everyone gets. You could then implement that bananas are a consumable to reverse intoxication. This leave other fruits and vegetables you may be thinking of adding later to make sense as other buffs and effects.

    Pros:

    • The grog mechanic serves a productive purpose in the game. Instead of being largely ignored.
    • The choice between healing and trying to fight drunk or running away adds to the lite strategy of the game's combat.
    • Long open sea battles between two crews completely drunk, throwing up on eachother as they sword fight and try to aim cannons, would be hilarious.
    • All forms of combat become more interesting, making fights against skeletons exciting, as the old tactic of walking backwards and shooting is hard when your character is stumbling all over the place.

    Cons:

    • Bananas no longer the giver of all life in the universe :(
    • Using up all the ship's grog for fun impacts survivability until refilled

    Sea of Thieves is not a competitive game. It is a game of risk/reward choices. I feel the above system suits this theme perfectly while providing that extra dynamic to player experience in both humor, and overall fun.

    Just my 2 dubloons on the matter :)
    I'll catch you all on the next tide, mateys!

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  • I quite like this idea! I’ve always though that there is really no point to drinking grog, and I was disappointed when I realised grog does no healing whatsoever but instead only gets you drunk.

    Rare, I hope you’re listening…

  • I posted something similar way back where just like real pirates grog was consumed to prevent scurvy (made from a blend of sugar-water, lime juice and rum. The Vitamin C in limes helped pirates prevent the scurvy)

    I can't find my post as it's lost in the archives but I proposed pirates would get sick if they didn't consume their daily allowance of grog (so every 24 min's). This would give you the fun experience your looking for and retain the food for health. They should introduce a new food type to cure you if you went a day without your grog (e.g ouranges /lemmons) these should be much rarer than Bananas.

    Any thoughts?

  • @probz-batman Thanks for the suggestion, always appreciate hearing the community's creative ideas. @Sonicbobjr actually commented recently about changes to grog

    As daft/boring as it might sound, this could trigger our age rating criteria and challenge our current rating.

    Grog is a very tricky thing for age rating criteria so anything we do with it we have to make sure that it won't affect our age rating.

  • @probz-batman It would be fun/quirky at first, but I think having to stumble about during battles would become rather boring and frustrating pretty soon.

    Maybe grog could be used to remove an effect such as a curse? The curse would be removed but you'd then have to temporarily deal with being drunk for a bit.

    Not meaning the curses from the cannonballs we have now, as they're rather high impact for a short time anyway. I'm think a new type of curse that we can pick up throughout the world that would have a slight hindering effect and would need to be removed via something like drinking grog.

  • @ChalkyHotDog The only issue I have with that system is you're essentially adding a running time limit to gameplay. Sea of Thieves, isn't a game that would benefit from a never ending timer forcing you to rush everything. Everyone knows you have to sit back and enjoy the gorgeous sunsets :P

    @zz-emerz-zz I had figured that may be the case. It is a true shame. I wonder if it could be loop-holed by renaming the grog to a fictitious magical liquid, of the same properties ;)
    Oh well. For now my friends and I will maintain the rule of taking a drink, whenever you break pirate character in voice chat, lest ye be sent to the brig for insubordination :D
    Thanks.

    @LucianSanchez82 Of course. You would have to nerf the rate at which you become intoxicated, and probably make a few other adjustments. I agree a more in depth system like that would work, but I was trying to stay within mechanics and resources already in the game. Rare has enough work on their hands with all the content they're giving us, without overhauling multiple mechanics and adding new assets to support it :D

  • I think the only viable use for grog is to cure a snake bite and nothing more.

  • This isn't the type of game where this is needed. This would be like asking that they make the act of playing a musical instrument heal you. It's a fun part of the game. There's no point in playing a musical instrument, but you do it... or not. There's no point to drinking, but you do it... or not. It's just adds texture to the world.

  • @rip-chongy Ah, true... fair point. But, healing grog doesn't make much sense to me.

  • @probz-batman even though I'm not seeing this happening due to things...

    I'm understanding your point and I'd give it a tweak.
    What instead of this heal our wounds, the Grog would boost our Melee attacks.

    We would inflict more damage but obviously our attacks would be more imprecise. And that extra vomit incentive to blind others aha.
    Would turn sot in an awesome nasty game. Ahahah

    Obviously this won't happen. (Unfortunately?)

  • This sounds pretty interesting but... longer fights usually result in fighting people that are respawning... and this wouldn't be fun for combat being forced to impair yourself. Your just taking a funny novelty and forcing people to use it making a lot of the combat less fun and more frustrating.

  • like @zZ-Emerz-Zz alluded to, grog (or any alcohol) being associated with providing boosts, buffs or benefits would not go down well with the Ratings boards.

    Containing 'Grog' in the first place is likely pushing it.

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