Hi folks,
Recently a meme about "good pirates never steal" in a childrens book triggered an interesting thought process.
Basicly no pirate is the same as another.
His/her behavior and interests on the seas depends heavily on what the pirate values, what codex the pirate operates on and what kind of specialization the pirate proceeds.
We have the thieves, the robberers, the murderers, the smuglers, the legendary sailors (like in sailed through helish environment), we have the rebels (like in crush the current elites), we have the benefactors (stealing from rich & giving it to poor/noobs), we have the discoverers/scribers, we have the map makers, we have the ship builders/stylers, we have the racers and i bet even a lot more a can not think of just yet. All good and well living styles of being a pirate/seafahrer/sailor.
So my point is:
In sea of thieves, in my opinion at least, lies so much potential of new activities we could be allowed to do. For example racing is more or less possible but nowhere actually integrated properly. Like in give us racetracks or sonething like that where we could officially measure times or finishline crossing .
Or another example would be smuggling. Luke in give us ware restricted zones where for example lootless skelly ships will spawn and attack you if you enter with certain goods, giving you rewards if you make it to the shores or to certain npcs. Or for example establish a coast guard around port merrick banning all reaper objects and if you manage to bring rhem anyhow you are rewarded big.
This should be just a few examples of the rich ways sea of thieves could possibly entertain us and the devs come up with quite good ideas. So what do you folks think? Do you have more unique ways if pirate style not represented by current sot?
Best regards captain 4lexKidd