Hi guys,
(Firstly does anyone know how in god's name to remove the "suggested topics" that comes up when I am trying to type a post title, I have to fight it to make the screen remove)
My suggestion: NPC Trade routes , another in game event, similar to ship wrecks and the kracken.
Mechanics - Randomly throughout a server session, an NPC trade shape containing goods travels along it's defined trade route (pic below). The ship can be destroyed by players and the goods stolen.
There would be no ingame notifcation of any kind, the ship would simply be spotted randomly, or by those players who wan't to sail it's route in search of it.
The ship would not instantly re spawn, it would appear at random, similar to how skull forts spawn.
The ship should move slowly and be difficult to sink, and yield a significant haul.
Thoughts on the route the boat could sail.