@daringclarky said in Burning question regarding ship holes. Please help.:
Hey guys.
I have a question regarding ship holes.
How many is too many to handle solo?
On a sloop its no big deal but when sailing the brigantine there is a number where the ship is unsavable after a certain number of holes.
I feel as though i need to know what this number is. So I can mentally count my hits and use that to save my ship in future encounters.
Does anybody know this magic number?
It's impossible to be so scientific, as a lover of sciences AND art...this game is definitely an ARTFORM.
You have to just "feel" it...and know it.
For instance, you can't even know if a hit lands on the same hole making it tier 2 to tier 3...You have to see it.
The best bet is you are CONSTANTLY moving your character below decks to check things...and in doing so you are CONSTANTLY knowing your damage report.
If you have crew members, I often assign someone to damage report, and they go around checking all rigging/topdeck and they look for a hole.
Nothing is worse than not knowing your mast had one plank on it and a cannonball takes it down.