Gameplay
*shorter matches make the black sea circle close in and make matches 5 minutes long or so you either win the fight or explode
*seperate instances to stop third party
*remove the defending system it leads to way to many exploits and issues like multiship teaming
*better prioritization of rival faction ships
Progression
*make leveling quicker or at least cap hourglass at 1000 the 9999 thing was way over the top just for a title but even at 1000 the level Progression is way to slow compared to everything else
*the champion system definitely hurts leveling having to win 4 matches before getting full rep for wins was a horrible system... definitely needs a rework either make champion a 2 streak or make it not give bonus rep
Commendations and reward reworks
*both miles sailed Commendations were a bad idea people do hourglass to fight and pvp that milestone isn't the best fit to this game mode
*defending Commendations and trinkets these need to be reworked into something else because defending leads to to many abusive and exploitative encounters and the defending trinkets encouraged these exploits to aquire them
*Champion ship sunk trinkets should be like 5 most people drop once they hit champion or even before that... fighting a champion ship is like finding a shrouded ghost the trinkets isn't the best