I just noticed the cannontowers are deactivite when i park at a skullfort,but what happen when an enemyship comming close? are they activate again? If not would be a handicap for me cause they are a good warning,if yes wouldnt be also good cause for some forts i dont have the safespots in my head, at all i would prefer they just stay active
Skull Fort Cannontowers (solo)
They redid the way towers behaved in season 9 when they introduced scaling to world events. New skeletons no longer spawn when everyone dies or when a new crew approaches. It does indeed make sneaking easier for the other crew, but at the same time the world event scales to size of how many people are in the radius. So if you are solo and suddenly more skeletons spawn in your rounds than had been, someone else is there.
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