@europa4033 said in Make Port Merrick a safe Harbour....sort of.:
You come sailing in to sell your treasure. I'm either chasing you, or tucked on the outpost. What's to stop me from boarding your ship and stealing your loot/supplies?
Absolutely nothing but you'd have to put some effort in and be sneaky about it instead of just blasting away like we can now.
@amiiipretty said in Make Port Merrick a safe Harbour....sort of.:
@superlonghurst There will never be a situation in this game where anything like this will matter, sot is not a social game. If you yearn so bad for this sort of social interaction go play a game that is actually meant to be that way, instead of begging for unrealistic changes to turn this sot into some sort of role playing pirate game
@superlonghurst said in Make Port Merrick a safe Harbour....sort of.:
it should be a busy social hub with more than one crew there at a time
a massive tavern with stage
man them with NPCs, have armed NPC guards patrol the port, limit weapons that crews can use while in port to the cutlass only but using it in anger in sight of the guards will agro them on to you. Maybe you could get sent to the ferry of the damned if they catch you or a prison and have to pay gold to get out. This could include and instanced area like the ferry of the damned that will take time to load into and exit back to your ship, the true penalty being it costs you time.
There's plenty of ways to make this work
I mean at this point just go and make your own game bruh
Not a social game...lol okay.
@th3-tater said in Make Port Merrick a safe Harbour....sort of.:
@superlonghurst
No.
Don't.
You really really don't actually want this. I can already abuse the heck out of it without cheats.
There are way too many safe zones already. Go play safer seas or don't complain when you get killed.
Seriously did you even read my post or just the title then assume I was I asking for a safe haven? I said safer not safe. I don't want it to be safer so people can sell loot, I want it to be safer to encourage more social interaction between players.
@captain-fob4141 said in Make Port Merrick a safe Harbour....sort of.:
@superlonghurst id rather sea an instanced server in the sea of the dammed without ships and just pirates. It would be a fun way for open crew if it let you spawn there and charter a ship on the spot.
Now an instanced area is a good idea.
@guildar9194 said in Make Port Merrick a safe Harbour....sort of.:
Ah yes, a safe zone to turn in treasure with no/little risk of being attacked. So everyone sails for Port Merrick and now everyone else circles Port Merrick outside the safe zone to jump them.
And this also means I can steal the treasure on your ship, and you can't fight back without angering the guards.
Oh, and I can firebomb your ship, so long as a guard is not looking, then run to the guards so you can't fight back.
I can also block the treasure turn-in guy with my friends, and you can't attack me without a guard marking you as the aggressor.
I can follow you around and annoy you, and you can't do anything. Because attacking me will aggro guards.
I can sit outside the 'Safe Zone' of Port Merrick, wait for people to sail up to it (Thus disabling their weapons, but not mine), and fire on their ships. Or snipe with the EoR.
And if they return fire? They're inside the 'safe zone' (I'm not), so they count as breaking the law!
Or I can have a friend drop me off, then sail away.
I can then jump on someone's ship while they are at Port Merrick, set off firebombs, and just generally kill them & sink their ship.
Or even steal their ship and run it aground or send it towards the Shroud.
Or ram it into the NPC ships.
I then jump into the water and swim to my Mermaid, teleporting 3 or 4 squares away to safety.
As you can see; There's numerous ways people can troll such a 'safe zone'.
And I'm not even a troll who would do any of this! So whatever I've thought of, a dedicated troll would think of even more!
A 'safe harbor' just won't work.
Once again I said SAFER not safe and only for the purpose of encouraging more social interaction.
And this also means I can steal the treasure on your ship, and you can't fight back without angering the guards. Absolutely if you can be sneaky about it and not get caught!
Oh, and I can firebomb your ship, so long as a guard is not looking, then run to the guards so you can't fight back. Only the cutlass is allowed in the port, I forgot to mention there could be a dualling area where players can spar with the cutlass.
I can also block the treasure turn-in guy with my friends, and you can't attack me without a guard marking you as the aggressor. that's easy to fix. Multiple turn in NPCs, enable selection of NPC through other players etc
I can follow you around and annoy you, and you can't do anything. Because attacking me will aggro guards. Troll away that's half the fun and it's a form of social interaction. Maybe there could be the option to throw fruit at other players or something
I can sit outside the 'Safe Zone' of Port Merrick, wait for people to sail up to it (Thus disabling their weapons, but not mine), and fire on their ships. Or snipe with the EoR.
And if they return fire? They're inside the 'safe zone' (I'm not), so they count as breaking the law! Another easy fix, firing onto someone in a safe zone marks you hostile, cannons on the outpost will engage, make them buffed and super accurate and it's GG for you.
Or I can have a friend drop me off, then sail away.
I can then jump on someone's ship while they are at Port Merrick, set off firebombs, and just generally kill them & sink their ship.
Or even steal their ship and run it aground or send it towards the Shroud.
Or ram it into the NPC ships.
I then jump into the water and swim to my Mermaid, teleporting 3 or 4 squares away to safety. Again no weapons other than cutlass so no firebombs, you can steal their ship if you like should it be anchored as normal but a way round that would be to add berths Port Merrick for a fee a player can "berth" their ship and only they can release it. Mermaids can be disabled inside the zone. If you can steal someone's ship then go for it I say.
I'll say it again, I said SAFER not safe, a bit of trolling and mischief? Absolutely nothing wrong with that. I don't want some walled safe zone where players can sell their loot behind godlike NPCs. I would like a place where more social interaction both positive and negative can take place.