@os2-frisk said in New game mode: PVE:
A PvE mode would not kill the game or cause boredom. There are plenty of AI challenges with Krakens, Megalodons, Skeleton ships, forts, exploring. Adding griefing PvP players on top while trying to accomplish story missions is extremely frustrating and the number one reason why i put this game down for months at a time.
Getting to the last step of a Tall tale and having to restart completely because another player stole your quest item can drive you over the edge. They cannot do anything with the shroudbreaker stone, so they just hold on to it so you cannot finish. There needs to be a way to counter this without PvP and without restarting this tale again for the 20th time.
You have sailed the seas enjoying them, spent several hour nights. And state that the game will not become boring without the risk of PvP?
I am a veteran player that has been playing since launch. I hit Legend Athena 10 before the Shrouded update came out, had done all the events till that point. Sailed the seas solo, done cloud events, dozens of Athena's alone on top of the crews I joined. The PvE in this game is not extremely difficult if you learn and master the art of piracy. Even if you do not master them, the main and only thing you have to be capable of is not sinking, cause you can just keep trying till you are done. The one risk that is in the game that threatens that are pirates. You can sit anchored at an island doing PvE if no pirates are around to sink you there is no threat, which is boring.
If you have no interest in friendly interactions, you can even just mute all other crews and view them as hardcore AI. Without this risk, for players like myself and for you in the long run the PvE threats are not going to cut it.
PvE would become boring, so at that point you pick to go to the Adventure mode, now also known as the PvP world. Because now you are up for stealing stuff from other pirates. Woow.. now you became the PvP crew that you are complaining about instead of doing it when the opportunity arises.
Think about it why would you or anyone that is just out to do a PvE content be it a voyage, Athena's, Fortress, Tale risk their chances of achieving their goal by a different crew if they can simply pick a mode that doesn't have that risk? I have defeated skeleton fleets on my own, all but the shrouded megan, skull forts, athena voyages. There is nothing the PvE has in the world that threatens the one thing that is important to me, my Ship! Yet I am also not interested of being out on the seas with more people just out for their PvP fix, because they are done collecting their gold in PvE and I never get the chance to steal it from them, now they're here to steal from me. Next move, I play on the PvE server and PvP on the Adventure mode and the spirit of the PvEvP shared world is gone. That is how people will respond, PvE people leave, increasing PvP making more people that PvE go to the safe area unless they want to PvP... repeat till it is just PvP.
We have 6 ships on the server including yourown, so all of us have a big influence on the world. During our session yesterday of 5h we encountered 3/5 other ships in battle (of which one multiple times) and one was us being the enemy, we had spotted the other 2 a galleon and a sloop. Swapping either of those to also attack and especially like the galleon we had to beat, we would have ended in endless cycles of battle. Those can be fun, thinking back of the fort hoppers days... but also very time consuming and not rewarding in the rep and gold department.
Many complaints of PvP crews start off with 1, 2 or even 3+ hours of PvE only play. Yet some how they never went to sell in between or something, which tells me they are comfortable with losing it. One of the key rules of the seas is never sail around with more than you are willing to lose.
Losing in a multiplayer game is to be expected after all. You cannot assume you will always win. If you win that means they lose! An average player should assume around the 50/50 rule and that is not taking into account whether you are just a solo vs a galleon or not. Therefore based on your match up might also really make it drop or spike. The better you are the better percentage of winning you will have, yet a loss it to be expected at some point.
This is the PvE experience session which is common for the way I play turns out, if you don't feel like reading the story skip the lined section:
My style is to follow my crew (brig), since my community that I play with has quite a bit of non-legends they actually want to do Athena's. I do state that I just also want to see what pops up along the way, not pure focus on the voyages as I am a bit fed up with them myself we can always see whether we reach the end or get distracted.
On the way around 3 voyages in a brig chased us, which we dispatched with a mega keg that we found on the way and we didn't see them back. They allowed us to allign our ship in front of them for him to jump off don't ask me why. A bit further down the line we are nearly done with the Athena's pre-quests we see a sloop being in battle with a skeleton sloop out on the waters, it was straight on our path to the next island and so we decided to have a look.
Now, we weren't yet out whether we would sink them or help them at this point. While we arrive the skeleton ship sinks, my buddy goes for recon and once he sees the rowboat that is in the middle of the water where the ship sank, yet the sloop was further out. He lost his marbles, so much loot was packed on that tiny rowboat with a harpoon. He killed the pirate and it was on.
They put up a decent fight and were cleary just trying to get that rowboat back on their sloop to run. They had no choice but to stick around, so we battled over the rowboat a pretty unique fight. We won, it doubled our treasure that we had on board at that point. We decided to go sell.
Since we had a fort right between us and the Athena's Chest map. Since we had no loot on board and tons of supplies we decided to go there. While there a galleon just came over and over again, sunk them like 5 times. They were insisting on the ram them and kill them all tactic, but I don't know we had supplies so cursed cannonballs are so sweet.
We had some battle, yet at no point did we not stand a chance to win. We fought from advantageous positions and my crew even commented on my snippy behavior while in battle as we collaborate, I didn't allow for any distractions like loot to be of concern.
I enjoy doing the PvE, if you want to be safe pay attention, be good at the PvE and do it quickly so you can always move when needed. Either learn to spot them so you can decide to flee or learn to fight in ways that benefit you and be prepared. Pirates do not appear out of thin air, even though in the shroud it can seem that way.
I focus my fights around anything that benefits us 1 not sinking, 2 their ship sinking. We have endless amount of lives, we use our supplies and items we find and do our bests to be the last standing. Pirate fights are not about fair play, one on one duels... while people fight for the death of the other, I focus on survival. The riches go the victor not the best warrior. Sometimes that means I just take off with what I have! No shame in that...