Me and couple of friends have been hard at work in making our own game using Unreal Engine 5.4-5 for the past 8 months.
In a nutshell, a arena remake.
We've basically took inspiration from what the Arena was, meaning quick matches and fun arcade like gameplay elements from it. WE don't want to deviate and stray away from the genre that it had created.
Our main focus of the game's vision is to build upon what Arena could of had been, what made it great and what were its negatives, as well as putting our own twist in gameplay elements to it. Think of a replay/spectator system, Multiple naval gamemodes with more ships per server, a dedicate TDM gamemode on several little maps, etc... Of course all of these would be ''instant'' instead of spending and soaking up time to simply set them up which is currently the case in Sea of Thieves...
NOW. You may question games like Blazing sails that did the same thing in essence, so what can convince players to play our game instead, and why it won't fail?
There's too much to list here but Blazing Sails feels too bloated with weapon choice as an example, 'small' things that break immersion such as not being able to swim underwater, or the fact that the ships in that game play like race cars instead of actual weight of the waves/ships taken into account etc. We also have a completely different art stlye that isn't cartoony.
I'm pretty sure promotion is not allowed on this forum, so I guess if anyone is actually curious that can send me a private message instead if the mods are ok with that?
Overall I'm here to simply question people's reaction if they would indeed be interested in a more fully fledged out Arena'esque gamemode, and what they would like to see from it...
- Our initial reactions on social media has been very positive so far, we also had a little follow from Mike Chapman himself over on X(Twitter) which I found was pretty cool and in return gives us a slight boost of motivation.
Again to make it clear, our intention is to definately not make a 1:1 copy of Arena, but to inspire from it's foundation that it built and foster a community from it, we want to make it similar to what the players loved about Arena, whilst taking into account why it ultimately failed and fix those mistakes.
Want to chatter about games other than Sea of Thieves? Venture here to discuss all games under the sun.